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During Q3 2021, the performance of the top 5 sandbox games on Android in Australia demonstrated notable trends in weekly downloads, revenue, and active users. Here’s a closer look at how each game fared throughout the quarter.
Roblox saw impressive weekly revenue growth, peaking at approximately $97K in late September. The weekly downloads also experienced an upward trend, reaching around 13K by the end of the quarter. Meanwhile, the weekly active users fluctuated, starting at 522K and closing the quarter at 573K.
Minecraft maintained a consistent weekly revenue, averaging around $21K. The weekly downloads were relatively stable, with a slight increase to approximately 1.4K towards the end of September. The number of weekly active users saw a modest rise from 93K to 97K over the quarter.
Terraria experienced modest weekly revenue, with a peak of about $962 in early August. The weekly downloads remained quite steady, averaging around 200 downloads. The weekly active users showed a slight upward trend, increasing from 410 to 466 throughout the quarter.
Growtopia had fluctuating weekly revenue, reaching up to $708 in the final week of September. The weekly downloads were low, with minor increases throughout the quarter, peaking at 42 in mid-July. The weekly active users saw minor fluctuations, ending the quarter at 338.
Blockman Go showed a steady weekly revenue, peaking at about $498 in late September. Weekly downloads were consistent, ending the quarter at around 520. The weekly active users remained stable, with a slight increase from 10.5K to 10.8K by the end of September.
Overall, these top sandbox games exhibited diverse trends in their performance metrics. For more detailed insights, visit Sensor Tower.