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AI Insights · Timothy · October 2021

Top 5 Slime Games on iOS in Oceania: Q3 2021 Performance

Explore the performance trends of the top 5 slime games on iOS in Oceania for Q3 2021, including downloads, revenue, and active users.

Top 5 Slime Games on iOS in Oceania: Q3 2021 Performance

Performance of Top 5 Slime Games on iOS in Oceania for Q3 2021

Magic Slime: Antistress & ASMR

Throughout Q3 2021, Magic Slime: Antistress & ASMR saw a gradual decline in weekly revenue, starting from approximately $3.9K in the last week of June and dropping to around $1.5K by the end of September. Weekly downloads also decreased from 427 to 274 during the same period. The app's weekly active users followed a similar downward trend, falling from 1.5K to 703.

Slime Games: ASMR Simulator

Slime Games: ASMR Simulator experienced fluctuations in weekly revenue, peaking at $507 in mid-July and ending the quarter at $435. Weekly downloads showed a significant increase towards the end of the quarter, rising from 506 in late June to 782 by the end of September. The app's weekly active users also grew, starting at 969 and reaching 1.5K by the end of Q3.

Goo: Slime simulator, ASMR

In Q3 2021, Goo: Slime simulator, ASMR saw varied performance in terms of revenue and downloads. Weekly revenue hovered around $500 for most of the quarter, ending at $385. Weekly downloads spiked to 2.7K in late August before stabilizing around 1.7K by the end of September. Active users showed an upward trend, increasing from 4.7K at the start of the quarter to 5.7K by the end.

Fluid Simulation

Fluid Simulation had a notable peak in revenue mid-August, reaching $1K but then declining to $327 by the end of September. Weekly downloads saw a significant rise in mid-August, hitting 2.9K, before stabilizing around 1K. Weekly active users increased from 3.3K at the beginning of the quarter to 4.4K in late August, then fluctuated to end at 3.1K.

Super Slime Simulator

Super Slime Simulator maintained a steady download rate, starting at 6.6K and ending at 5.7K. Revenue saw fluctuations, peaking at $617 in mid-July and ending at $68 by the end of September. Active users showed growth from 14K to 18K in early July, then hovered around 14K towards the end of the quarter.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021