2026 State of Mobile is Live!

In Q3 2021, the top 5 slime games on iOS in Poland exhibited diverse patterns in downloads, revenue, and active user engagement. Here's a detailed look at their performance:
Throughout the quarter, weekly revenue for this app from Finger Art Games experienced a steady decline, starting at approximately $757 and ending at around $386. Weekly downloads fluctuated, peaking at 79 in late June but dropping to just 10 by the end of September. Active users also showed a downward trend, decreasing from 421 to 120 over the same period.
This app by Index Zero saw modest weekly revenue, peaking at $36 in early July and dropping to $3 by the end of the month. Downloads were minimal, with a notable peak of 22 in mid-July. Active users remained relatively stable, hovering around the mid-50s to 40s throughout the quarter.
Created by Pavel Dobryakov, this app experienced a significant rise in weekly revenue, culminating at $36 in mid-September. Downloads also showed a positive trend, increasing from 152 in late June to 399 by the end of September. Active users surged from 314 to 750, indicating growing user engagement.
Published by Solid Apps INC, this app saw minimal revenue, peaking at just $16 in late June and dwindling to zero by mid-September. Downloads were steady but low, with a peak of 26 in mid-August. Active users followed a similar pattern, peaking at 55 in late August but dropping to just 10 by mid-September.
Dramaton LTD's app maintained a low but steady revenue, peaking at $7 in mid-July. Weekly downloads began at 471 in late June and gradually decreased to 204 by the end of September. Active users started at 2.1K and showed a gradual decline, ending the quarter at 1.2K.
For more detailed insights and additional data, visit Sensor Tower.