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In the third quarter of 2021, the performance of the top 5 Stickman games on the iOS platform in Slovenia showcased interesting trends in weekly downloads and revenue. Here’s a closer look at how these games performed, based on data from Sensor Tower.
Stick Battle: War of Legions from DIVMOB CO., LTD experienced minimal activity in terms of downloads and revenue. The game had a minor peak in weekly revenue at $3 in the first week of July, followed by no revenue for the subsequent weeks. Weekly downloads were also low, with a slight activity of 3 downloads in the second week and 1 download in the third week of July.
Stick War: Legacy by Max Games Studios saw a varied download trend throughout the quarter. Downloads started at 17 in the last week of June and fluctuated, peaking at 19 in the week of July 26 and declining to as low as 2 in early September. Active users showed a significant increase from 22 at the beginning of the quarter to 42 in the first week of August, before dropping to 10 in the second week of August. Notably, the game did not generate any revenue during this period.
Stickman Legends Offline Games from Zitga did not record any downloads, revenue, or active users throughout Q3 2021, indicating a period of inactivity for this title.
Cartoon Wars by BLUE similarly showed no activity in terms of downloads, revenue, or active users. This game did not contribute any measurable performance metrics during the quarter.
Stick Fight: Shadow Warrior from Oguz Tecimer had a modest performance with minimal downloads and revenue. The game consistently recorded 1 download per week from late June to early August, with a notable increase to 8 downloads in mid-August. A slight revenue peak was observed in the second week of August, generating $1.
These insights illustrate the varied performance of Stickman games on iOS in Slovenia during Q3 2021. For more detailed analytics and insights, visit Sensor Tower.