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During the fourth quarter of 2021, the top 5 basketball games on Android in the United States showcased varied performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at the trends for each game, based on data from Sensor Tower.
NBA LIVE Mobile Basketball from ELECTRONIC ARTS saw its weekly revenue peak at around $29.5K in early November and maintained a steady revenue stream, closing the quarter with approximately $28.2K in the last week of December. Weekly downloads for the game peaked at approximately 25K in late October and late November, while weekly active users fluctuated between 239K to 264K throughout the quarter.
NBA 2K Mobile Basketball Game, published by 2K, Inc., experienced a peak in weekly revenue at around $24.4K at the end of September, with a slight decline as the quarter progressed, ending at about $21.9K in the last week of December. The game saw a peak in weekly downloads at around 23K in the final week of December and active users increased steadily from 42.7K to 58.4K over the quarter.
NBA SuperCard Basketball Game, also from 2K, Inc., had its highest weekly revenue at approximately $27.5K in mid-October. However, revenue saw a downward trend towards the end of the quarter, landing at about $13K in the last week of December. Weekly downloads peaked at around 6.1K in mid-October, and weekly active users were relatively stable, ranging from 7.8K to 11.4K.
Streetball Allstar by racoonDigi showed a peak in weekly revenue at approximately $10.4K in the last week of December. The game saw its highest weekly downloads at around 16K in mid-October, while active users peaked at about 21K in the same period before stabilizing around 12.7K to 18.6K throughout the quarter.
NBA NOW 24 from Com2uS, released in mid-October, had its highest weekly revenue at approximately $10.3K in late October. Weekly downloads saw a significant peak at around 21.5K in the week of its release, followed by a more stable trend around 4.3K to 10.7K. Weekly active users peaked at 20.5K in late November, showing a stable trend towards the end of the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.