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During the fourth quarter of 2021, the top five Netflix games on the iOS platform in Argentina exhibited diverse performance metrics in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the trends and performance of these popular games.
Cats & Soup by hidea, launched in mid-September, saw a significant increase in weekly downloads, peaking at 940 in the week of November 15. The weekly downloads remained robust throughout the quarter, gradually declining to 302 by the end of December. The game's weekly revenue also experienced fluctuations, reaching a high of $36 in the week of November 29. Active users peaked at approximately 1.5K in mid-November and maintained a steady average above 1K towards the end of the quarter.
Teeter Up: Remastered, which was released in early November, showed an initial surge in weekly downloads, peaking at 386 in the week of November 15. The downloads then exhibited a downward trend, dropping to 91 by the end of December. Active users followed a similar pattern, peaking at 454 in late November and gradually decreasing to 272 by the end of the year. No revenue data was recorded for this game during the quarter.
Asphalt Xtreme, launched at the end of November, experienced consistent weekly downloads, starting at 174 and peaking at 320 in mid-December. The active users increased steadily, reaching a high of 440 in the week of December 20. No revenue data was available for this period.
Stranger Things: 1984, also released in early November, had an initial spike in weekly downloads, peaking at 349 in the week of November 15. However, downloads dropped significantly in December, with a slight recovery to 103 in the last week. Active users followed a similar trend, peaking at 467 in late November and gradually declining to 199 by the end of December. No revenue data was recorded for this game.
Stranger Things 3 The Game mirrored the trend of its counterpart, with weekly downloads peaking at 298 in mid-November and then declining to 101 by the end of December. Active users peaked at 247 in late November and gradually decreased to 164 by the end of the quarter. There was no revenue recorded for this game during the quarter.
For more detailed insights and data, visit Sensor Tower.