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In the fourth quarter of 2021, the top-performing business games in Lithuania saw varying trends in downloads, revenue, and active users. Here’s a detailed look at the performance of these games based on data from Sensor Tower.
This game experienced a decline in weekly downloads, starting at 3.9K and dropping to around 715 by the end of the quarter. Active users showed a similar downward trend, beginning at 5.1K and decreasing to 1K by the end of December.
Weekly revenue for this game saw a steady increase, peaking at approximately $528 in the final week of December. Downloads fluctuated but showed an overall upward trend, reaching around 1.6K in the last week. Active users also increased, peaking at 4.8K in early December before slightly declining to 2.9K by the end of the quarter.
Revenue for this game remained relatively low, peaking at $87 in mid-October. Downloads and active users showed minor fluctuations but remained relatively stable throughout the quarter, with downloads peaking at 688 and active users reaching a high of 1K in late December.
This game did not generate revenue during the quarter. Downloads saw a peak of 977 at the end of November, while active users reached a high of 2.6K during the same period.
Weekly downloads for this game showed a significant increase, peaking at 964 in late November. Active users also increased, reaching 1.3K in the same period, but dropped to 249 by the end of December. Revenue was minimal, with only a single week showing $3.
These insights demonstrate the varied performance of business games in Lithuania during Q4 2021. For more detailed analytics and insights, visit Sensor Tower.