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The fourth quarter of 2021 saw notable trends in the performance of the top 5 Otome game applications on unified platforms in the United States. Here's a detailed look at their weekly downloads, revenue, and active user metrics.
Obey Me! - Anime Otome Sim - from NTT Solmare experienced a significant increase in weekly revenue, peaking at approximately $357K in the week of December 20. Weekly downloads also saw a sharp rise towards the end of the quarter, reaching around 24.8K in the same week. The app maintained a consistent growth in weekly active users, climbing from 129.9K at the beginning of the quarter to 152.5K by December 20.
Tears of Themis by COGNOSPHERE PTE. LTD. showed fluctuating weekly revenue, with a notable peak of $111K in the final week of December. Weekly downloads saw a modest increase, reaching about 6.4K. Meanwhile, weekly active users experienced a gradual decline from 57.9K at the start of the quarter to 46.8K by the end.
Flipped in Love by Obsidian Games had a relatively stable revenue stream, peaking at $23.9K in the last week of October. Weekly downloads were inconsistent but saw a notable spike to 3.2K in the week of November 29. Weekly active users rose from 3.6K at the beginning of the quarter to 5.6K by the last week of December.
Ikemen Vampire Otome Game from CYBIRD Co., Ltd. experienced a steady increase in weekly revenue, peaking at around $23.2K in the final week of December. Weekly downloads were modest, reaching up to 1.1K in the same week. The active user base remained relatively stable, with a small increase from 10.8K at the beginning of the quarter to 8.6K by the end.
IkemenSengoku Otome Anime Game, also by CYBIRD Co., Ltd., saw a peak in weekly revenue of $23.6K in mid-December. Weekly downloads fluctuated, with a notable increase to 2K in the last week of December. The weekly active users showed a slight rise, ending the quarter at 6.3K.
For more detailed insights and data, visit Sensor Tower.