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Throughout Q1 2022, the top 5 2D anime games on iOS in Kuwait demonstrated a range of performance trends, particularly in weekly revenue and active user engagement. Here's a closer look at each game's performance, based on Sensor Tower data.
AFK Arena from Lilith Games saw a fluctuating revenue trend, peaking at approximately $3.3K in the week of January 24. Weekly downloads were minimal, with sporadic increases, notably 9 in the week of February 28. Active users experienced a gradual decline from 276 in late December to 190 by the end of March.
Epic Seven, published by Smilegate Holdings, Inc., experienced a significant spike in revenue, reaching around $4.1K in the week of March 21. However, downloads remained at zero throughout the quarter. Active users started and remained consistent at 17 in the initial weeks.
LINE PLAY - Our Avatar World by LINE Corporation showed varied revenue, with a noticeable peak of $2.3K in the week of January 31. Downloads were low, with the highest being 11 in the week of January 24. Active users saw a slight decline from 152 in late December to 120 by the end of March.
KOF'98 UM OL from FingerTips had a mixed revenue performance, peaking at about $2K in the week of March 7. There were no downloads recorded during the quarter, and active user data was not available.
ANOTHER EDEN by WFS, Inc. saw a significant revenue peak of approximately $2.4K in the week of January 24. Downloads were negligible, with only a couple of instances noted. Active user data for this app was not reported.
For more detailed insights and data, visit Sensor Tower.