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During the first quarter of 2022, the top 5 baseball games in Croatia demonstrated varied performances in terms of weekly downloads, revenue, and active users. Here’s an overview of how each of these games fared.
Homerun Clash saw its weekly revenue fluctuate, peaking at around $7 in mid-February. Downloads for the game ranged from 20 to 46 per week, with the highest number occurring in early March. Active users also showed a modest increase, starting at 119 and reaching 168 in mid-March before slightly declining to 146 by the end of the quarter.
BASEBALL 9 maintained a steady download rate throughout the quarter, with weekly downloads fluctuating between 23 and 39. Active user numbers saw a slight rise, beginning at 114 and peaking at 122 in mid-January, before stabilizing around 118 by the end of March.
Baseball Clash: Real-time game experienced an increase in revenue in January, reaching $20, but did not generate further revenue in the subsequent weeks. Weekly downloads varied significantly, with the highest count being 28 in early January. Active users showed a downward trend, starting from 127 and gradually decreasing to 85 by the end of the quarter.
Baseball Fury 3D had low download numbers, ranging from 2 to 18 per week. Despite the low figures, there was a noticeable upward trend in downloads towards the end of the quarter, peaking at 18 in the last week of March.
MLB 9 Innings 24 showed a significant spike in weekly revenue towards the end of February, reaching around $111, followed by another peak at $69 in early March. Downloads were relatively low, with numbers dropping to zero in mid-March. Active users started at 32 and saw a gradual decline, settling at 24 by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower's platform.