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In the first quarter of 2022, the gaming landscape in Nigeria saw significant activity among the top 5 games on a unified platform. Here’s a closer look at the performance trends for Candy Crush Saga, Subway Surfers, Dream League Soccer 2024, eFootball™ 2024, and Bridge Race.
Candy Crush Saga from King experienced a steady revenue stream, peaking at approximately $15.3K in the final week of February. Weekly downloads showed a general decline, starting from 43.5K at the end of December and decreasing to 24.4K by the end of March. However, weekly active users remained robust, with numbers fluctuating around 580K to 650K throughout the quarter.
Subway Surfers by Sybo Games saw a slight increase in revenue, reaching $147 in the last week of March. Downloads started at 33.1K in late December but saw a gradual decrease, ending the quarter at 19.5K. Weekly active users remained steady, averaging around 340K to 350K.
Dream League Soccer 2024 from First Touch Games had a varied revenue pattern, peaking at $4.3K in late December and hovering around $1.7K to $3.2K for the rest of the quarter. Downloads were relatively stable, ranging from 13.2K to 16.9K. Weekly active users also showed consistency, averaging between 133K to 143K.
eFootball™ 2024 by KONAMI saw a notable spike in revenue, reaching $8K in late January. Weekly downloads fluctuated between 5.2K and 8K, with a peak in early February. Active users ranged from 250K to 296K, showing a healthy engagement throughout the quarter.
Bridge Race by Supersonic Studios had minimal revenue, peaking at $32 in late February. Downloads varied significantly, starting at 6.2K at the end of December and ending at 7K by late March. Active users showed a gradual increase from 29K to 28.6K.
This data, provided by Sensor Tower, highlights the dynamic nature of the gaming market in Nigeria. For more insights and detailed analytics, visit Sensor Tower's platform.