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In the second quarter of 2022, the top five otome games on the Android platform in Poland exhibited varied performance across key metrics such as downloads, revenue, and active users. Here's a detailed look at how each game fared, based on data from Sensor Tower.
From Webelinx Games, this title's weekly revenue showed a fluctuating trend, peaking at around $462 in early May and then gradually declining to approximately $132 by the end of June. Weekly downloads saw a significant drop from 4.8K in early April to about 803 by the end of June. Active users mirrored this downward trend, decreasing from 7.8K in late March to 2.6K by the end of June.
Published by NTT SOLMARE CORPORATION, this game experienced a notable spike in weekly revenue, reaching about $640 in mid-June. Downloads remained relatively stable, with a slight increase towards the end of the quarter, peaking at 449 in the last week of June. Weekly active users showed consistent engagement, maintaining around 2.7K to 2.8K throughout the quarter.
StoryTaco.inc's game had modest weekly revenue, peaking at $36 in early May. Downloads fluctuated, with a notable increase to 387 in the last week of June. Active users showed a steady rise from 791 in late March to 837 by the end of June, indicating growing user engagement.
Another title from Webelinx Games, this game saw minimal revenue, with a peak of $28 in mid-June. Downloads dropped significantly mid-quarter, and there were no downloads recorded in June. Active users also declined from 756 in late March to 236 by the end of June.
Beemoov Games' title had a consistent weekly revenue, peaking at $382 in early April. Downloads remained steady, with minor fluctuations, peaking at 283 in late May. Active users saw a gradual decline from 4.6K in early April to 3.5K by the end of June.
These performance metrics highlight the dynamic nature of the otome game market in Poland during Q2 2022. For more detailed insights, visit Sensor Tower.