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In Q2 2022, the iOS platform in Nigeria saw notable activity in the sandbox-like games category. Here’s a detailed breakdown of the performance of the top 5 games, based on data from Sensor Tower.
Roblox experienced a dynamic quarter with its weekly downloads peaking at approximately 1.3K in the final week of June. The game maintained a steady increase in weekly active users, starting from 6.2K at the end of March and reaching 7.2K by the end of June. Weekly revenue saw fluctuations, peaking at around $1.3K at the end of March and tapering off to about $298 by the end of June.
IMVU: 3D Avatar Creator & Chat had a stable performance in weekly downloads, hovering around the 70 to 110 range. The game’s weekly revenue varied, peaking at $170 in mid-May. Weekly active users experienced a slight decline from 656 at the end of March to 601 by the end of June.
Minecraft showed consistency in weekly active users, maintaining around 480 to 490 throughout the quarter. However, the game’s weekly downloads were minimal, with a peak of 10 downloads in early May. Weekly revenue saw minor fluctuations, peaking at $118 at the beginning of May.
ZEPETO: Avatar, Connect & Live had moderate weekly downloads, peaking at 166 in mid-April. The game’s weekly active users saw a peak of 793 in mid-April, with a steady decline to 652 by the end of June. Weekly revenue showed variability, reaching a high of $109 in early May.
Block Craft 3D: Building Games experienced a varied performance with weekly downloads peaking at 51 in mid-April. The game’s weekly active users saw a peak of 104 in mid-April, with a decline to 52 by the end of June. Weekly revenue was minimal, with a significant spike to $304 in mid-June.
For more detailed insights and data on the performance of these apps, visit Sensor Tower.