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In the second quarter of 2022, the sandbox game category in the United Kingdom saw varied performance across the top 5 applications, according to data from Sensor Tower. Here's a detailed look at the weekly trends for downloads, revenue, and active users for these popular games.
Roblox experienced a stable revenue flow, peaking at approximately $980K in the week of April 4. Weekly downloads showed a slight decline, starting at around 68K downloads in early April and ending at approximately 47K by the end of June. Active users, however, saw a steady rise, reaching around 3.5M by the final week of June.
Rec Room: Play with Friends had a mixed quarter. Revenue fluctuated, peaking at about $6.4K in mid-April and closing the quarter at approximately $5.1K. Downloads decreased consistently from around 30K in early April to just under 10K by the end of June. Active users followed a similar pattern, dropping from around 71K in mid-April to approximately 46K by the end of June.
Melon: Sandbox saw significant growth in downloads, peaking at about 22K in mid-May before stabilizing around 7.8K by the end of June. Active users increased steadily, reaching around 61K by the end of the quarter.
Block Craft 3D: Building Games maintained a consistent performance in downloads, with a notable increase in the week of May 30, reaching around 10.8K. Revenue remained relatively low but stable, averaging around $1K per week. Active users showed slight fluctuations, ending the quarter at approximately 90K.
MultiCraft — Build and Mine! had a stable performance in downloads, with weekly numbers hovering around 6K. Active users saw a gradual decline from around 63K in mid-April to approximately 47K by the end of June.
For more detailed insights and trends, visit Sensor Tower.