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In the third quarter of 2022, the top basketball games on the Android platform in Portugal displayed diverse performance trends. Here's a closer look at how each game fared:
Mini Basketball from Miniclip.com saw fluctuating weekly revenue, peaking at around $125 in early August. Weekly downloads experienced a peak of 1.5K in mid-July, while active users showed a downward trend from 4.1K in late July to approximately 2.6K by the end of September.
Basketball Stars: Multiplayer, also from Miniclip.com, observed an increase in weekly revenue, reaching up to $171 by the end of September. Downloads fluctuated, peaking at nearly 1.1K in late August. Active users remained relatively stable, with a slight increase to 4K in late August.
NBA 2K Mobile Basketball Game by 2K, Inc. exhibited varied revenue trends, with a high of $104 in late September. Downloads hovered around the 400-900 range, while active users saw a slight decline from 2K in late June to about 1.5K by the end of September.
NBA LIVE Mobile Basketball from ELECTRONIC ARTS had modest revenue, peaking at $134 in early July. Downloads remained consistent, reaching around 800 in early July, and active users showed a slight decline from 6.6K in late June to 5.7K by the end of September.
NBA SuperCard Basketball Game by 2K, Inc. experienced minimal revenue with a peak of $36 in early August. Downloads were relatively low, peaking at 65 in late September, while active users remained steady around the 150-180 range throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.