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The fourth quarter of 2022 saw notable performance trends for top Disney games on a unified platform in Australia. Here's a detailed look at the weekly revenue, downloads, and active user trends for the top 5 Disney games: MARVEL SNAP, Disney Coloring World, Disney Emoji Blitz Game, The Simpsons™: Tapped Out, and LEGO® DUPLO® MARVEL.
MARVEL SNAP from Nuverse experienced consistent growth in weekly revenue, peaking at approximately $52K in early December. Weekly downloads surged in mid-October, reaching around 27K, while weekly active users climbed steadily from around 3.8K to over 30K by the end of December.
Disney Coloring World by StoryToys Limited maintained stable weekly revenue, averaging around $3.5K. Weekly downloads saw a significant increase towards the end of December, peaking at over 3.5K. Active users remained relatively steady throughout the quarter, fluctuating between 3.7K and 5.6K.
Disney Emoji Blitz Game from Jam City, Inc. had steady weekly revenue, with a notable peak at approximately $12K in the last week of December. Downloads saw a dip mid-quarter but recovered to around 1.5K by the end of December. Active users showed a slight decline from around 3.7K to 3K during the quarter.
The Simpsons™: Tapped Out by Electronic Arts saw a substantial spike in revenue mid-November, reaching approximately $42K. Weekly downloads remained consistent, averaging around 1.2K to 1.6K. Active users exhibited stable engagement, staying around 5.3K to 5.5K.
LEGO® DUPLO® MARVEL, another title from StoryToys Limited, saw a gradual increase in weekly revenue, peaking at around $3.7K in early December. Downloads remained modest, with a peak of 1.6K in mid-December. Active users showed a slight increase towards the end of the quarter, reaching around 3.8K.
These insights are derived from data provided by Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's website.