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AI Insights · Timothy · April 2023

Top 5 Android Adventure Games in Europe: Q1 2023 Performance

In Q1 2023, top adventure games on Android in Europe displayed varied performance in downloads, revenue, and active users. Here are the key insights.

Top 5 Android Adventure Games in Europe: Q1 2023 Performance

In the first quarter of 2023, the top five adventure games on the Android platform in Europe demonstrated diverse trends in weekly downloads, revenue, and active users. Here's a closer look at their performance based on data from Sensor Tower.

Genshin Impact from COGNOSPHERE PTE. LTD. saw a notable peak in weekly revenue, reaching approximately $1.8M in the week of February 6. The game's weekly downloads started strong with over 200K in late December but gradually declined to around 104K by the end of March. Active users fluctuated, peaking at 2.5M in mid-January before settling at around 2.1M by the end of the quarter.

Summoners War from Com2uS experienced a significant spike in weekly downloads, reaching over 39K in the last week of February. Revenue peaked at $718K during the same period, while active users showed a slight increase, peaking at approximately 361K in late February before stabilizing around 315K at the quarter's end.

The Seven Deadly Sins from Netmarble had a notable revenue spike of $586K in the first week of January. Weekly downloads peaked at 19K in early January but saw a decline to around 5.4K by the end of March. Active users also showed a declining trend, starting at 193K in early January and dropping to approximately 124K by late March.

MIR4 from Wemade Co., Ltd displayed steady revenue growth, peaking at around $189K in the last week of March. Downloads remained relatively low, with a peak of 496 in mid-March. Active users were stable, fluctuating around 11K throughout the quarter.

Fate/Grand Order (English) from Aniplex Inc. saw its highest weekly revenue of $405K in the first week of January. Downloads declined from around 40K in late December to approximately 6.7K by the end of March. Active users peaked at 64K in late January and declined to around 48K by the end of the quarter.

These insights underscore the dynamic nature of the mobile gaming market in Europe. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023