We’ve acquired Video Game Insights (VGI)!

Blog

AI Insights · Timothy · March 2023

Top 5 Gacha Games on iOS in France for Q1 2023

Explore the performance of the top 5 Gacha games on iOS in France during Q1 2023, including metrics on downloads, revenue, and active users.

Top 5 Gacha Games on iOS in France for Q1 2023

The first quarter of 2023 showed varied performance for the top 5 Gacha games on iOS in France. Here, we delve into the weekly downloads, revenue, and active users for these popular titles.

Rise of Kingdoms experienced fluctuations in its weekly revenue, starting at approximately $147K at the end of December and dipping to around $99K in late January. The game saw a modest recovery, peaking at $143K in the week of March 20. Weekly downloads peaked at 14K in mid-January but gradually declined to around 5.4K by the end of March. Active users followed a similar trend, starting from 89K in late December and peaking at 119K mid-January before settling at 94K by the end of March.

DRAGON BALL Z DOKKAN BATTLE had a strong start with $559K in weekly revenue at the end of December, but this number saw a significant drop to $29K by early March. Downloads were relatively stable, with a peak of 4.8K in late December, declining to 1.6K by the end of March. Active users also showed a downward trend, from 110K in late December to 79K by the end of March.

DRAGON BALL LEGENDS saw its weekly revenue decrease from $212K at the end of December to around $27K in early March, recovering slightly to $65K by the end of March. Weekly downloads started at 6.2K, fluctuated throughout the quarter, and ended at 3.9K. The active user base was relatively stable, starting from 98K in late December and ending at 91K by the end of March.

Genshin Impact reported a weekly revenue of $100K at the start of the quarter, with a notable dip to $19K by mid-March and a slight recovery to $40K by the end of March. Downloads saw a peak of 9.8K in late December, fluctuating and eventually declining to 5.4K by the end of March. Active users started at 86K in late December, with a decrease to 67K by the end of March.

Summoners War had a stable performance in terms of revenue, starting at $79K in late December, peaking at $134K in late February, and ending at $61K by the end of March. Downloads were modest, starting at 924 and peaking at 1.9K in early March before declining to 1K by the end of March. Active users showed a relatively stable trend, starting at 35K in late December and ending at 34K by the end of March.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2023