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In Q2 2023, the top 5 bubble shooter games in the United States showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at the trends for each game:
Throughout the quarter, weekly revenue for this game from King ranged from approximately $209K to $247K, with a peak in late March. Weekly downloads saw a high of around 13.4K in late April, tapering off to about 9.4K by the end of June. The game maintained a significant user base, with weekly active users fluctuating between 329K and 375K.
Jam City, Inc.'s game experienced weekly revenue ranging from about $129K to $161K, with the highest revenue recorded in early April. Weekly downloads were relatively stable, mostly around 7.4K to 10.3K, with a slight increase in June. Active users showed some decline, starting at 52.2K in late March and ending at around 42.5K by the end of June.
This game from Puzzle1Studio,inc. saw its weekly revenue fluctuate between approximately $95K and $129K, with a notable peak at the start of April. Weekly downloads decreased from 34.1K at the end of March to around 22.2K by late June. The game also had a steady number of active users, ranging from 315K to 374K over the quarter.
Teewee Games' Marble Master demonstrated strong weekly revenue, peaking at about $111K in late June. Weekly downloads varied significantly, with a high of 154K in late May and a low of about 68K at the end of June. The game’s active users also showed a rising trend, starting at 346K in late March and reaching up to 521K by mid-June.
This game from Ilyon Dynamics Ltd. saw weekly revenue mostly stable, ranging between approximately $71K and $94K over the quarter. Weekly downloads were consistent, around 9K to 10K, with minimal fluctuations. Active users for this game varied slightly, from 75K to 91K, showing a modest decline towards the end of the quarter.
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