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In Q3 2023, the top 5 train games on the unified platform in the United States showcased varied performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides an insightful overview of these games' market dynamics.
Train Station 2: Steam Empire from Pixel Federation Games saw its weekly revenue peak at around $148K in mid-July. Weekly downloads for this app started at 25.5K in late June and declined steadily to 10.6K by the end of September. Meanwhile, weekly active users showed a downward trend from 151K in late June to 123K at the end of the quarter.
Thomas & Friends Minis by Budge Studios maintained a relatively stable weekly revenue, peaking at approximately $5.9K in late July. Downloads for this app hovered in the range of 5.7K to 6.5K throughout the quarter. Active users remained consistent, fluctuating slightly around 16.7K to 17.7K.
Train Ramp Jumping from BoomBit, Inc. displayed a more volatile revenue pattern, with a notable peak of $477 in early July. The app's downloads saw a significant spike to 6.1K in late July but generally trended downward, closing the quarter at 3.8K. Active users also experienced fluctuations, peaking at 23.6K in late July before settling at 17.5K by the end of September.
Train Simulator: Railroad Game by Azur Interactive Games Limited had a brief revenue increase to $635 in early July, with no notable revenue after late August. Downloads started strong at 8.3K in late June but gradually decreased to around 2.1K by the end of the quarter. Active users showed a similar trend, starting at 14K and ending at 10K.
Finally, Thomas & Friends: Magic Tracks, also from Budge Studios, recorded a steady weekly revenue, peaking at $3.1K in mid-August. Weekly downloads ranged from 3.1K to 3.9K, with active users fluctuating slightly around 11.7K to 12.2K throughout the quarter.
For more detailed insights into the performance of these apps, visit Sensor Tower.