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The final quarter of 2023 showed some interesting trends for Real-Time Strategy (RTS) games on the iOS platform in Australia. Data provided by Sensor Tower offers a glimpse into the performance of the top five games in this category.
Clash Royale by Supercell maintained a steady presence with weekly revenues peaking at $88K and dipping to $54K. Downloads fluctuated, reaching up to 4.9K, while weekly active users saw an upward trend, increasing from 151K to over 200K before settling at 177K.
Blizzard Entertainment's Warcraft Rumble experienced a notable surge in revenue shortly after its release, reaching up to $30K, and ended the quarter with $13K. The game's downloads spiked to 4.2K in its debut week, followed by a gradual decline. Active users peaked at 8.8K and closed the quarter with 5.8K.
Ponos Corporation's The Battle Cats showed a mixed revenue trend with a high of $12K and a low of $6.1K, while downloads ranged from 1.2K to 1.7K. The game's active users remained fairly stable, hovering around 11K throughout the quarter.
Voodoo's Mob Control saw revenues oscillate between $4.3K and $7K. The game's downloads experienced a peak of 2.9K and a trough of 1K, with active users starting at 6.3K and rising to 4.4K by the end of the quarter.
Riot Games' TFT: Teamfight Tactics had an interesting quarter with revenues hitting a high of $11K and a low of $1.7K. Downloads saw a late surge, climbing to 1.7K, while weekly active users showed a positive trajectory, growing from 18.5K to 18.6K.
For more detailed insights and analytics on app performance, Sensor Tower's platform provides a wealth of data for market analysis.