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AI Insights · Timothy · January 2024

Australia's Top 5 iOS Virtual Pet Apps in Q4 2023: A Performance Snapshot

A look at the performance of the top 5 virtual pet applications on the iOS platform in Australia for Q4 2023, showing trends in downloads and user engagement. Insights provided by Sensor Tower reveal the popularity and user activity in this entertaining app category.

Australia's Top 5 iOS Virtual Pet Apps in Q4 2023: A Performance Snapshot

In the fourth quarter of 2023, Australia's iOS users showed a significant interest in virtual pet applications. Sensor Tower's data provides a clear view of how these apps have fared in terms of downloads, revenue, and weekly active users. Let's delve into the performance of the top five virtual pet apps on the iOS platform in Australia during this period.

My Talking Tom, published by Outfit7 Limited, experienced a fluctuating revenue trend, peaking at $98K in early October and ending the quarter with $46K. Downloads saw a notable rise, from around 1.5M in mid-October to over 2.4M in the last week of December. Weekly active users started at approximately 24.6K, dipped to 20.3K in November, and rebounded to 25.6K by the end of December.

Bruno - My Super Slime Pet, despite having no reported revenue, maintained a steady presence with downloads peaking at 2.6M at the start of the quarter and ending with 1.4M. Weekly active users showed a decline from 3.8K to 3.1K over the quarter.

My Talking Tom 2 also published by Outfit7 Limited, showed strong revenue performance with figures ranging from $289K to $301K during the quarter. The app saw a steady number of downloads, starting at 1.7M and experiencing a spike to 1.8M in the final week of December. Weekly active users were high, starting at around 74.7K and rising to 71.4K by the quarter's end.

Applaydu family games had no revenue to report but saw an increase in downloads from 1.2M in late September to approximately 1.6M towards the end of December. Weekly active users showed a slight increase from 7.7K to 7.1K over the quarter.

Lastly, My Cat – Virtual Pet Games generated significant revenue with a peak at $2.9M in mid-October, concluding the quarter with $2.1M. Downloads dipped mid-quarter but recovered to 1.2M by December's end. Weekly active users saw a decrease from 3.1K in early October to 2K by the quarter's close.

These trends provide a snapshot of the virtual pet app market in Australia on the iOS platform. For more detailed insights, Sensor Tower's comprehensive data offers an in-depth look at the performance and user engagement within this app category.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024