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In Q4 of 2023, the io games category continued to engage users in Brazil across the unified platform. Sensor Tower's data provides a clear perspective on how these games performed during this period.
Snake.io - Fun Online Snake experienced a significant increase in downloads, starting at 116K in the last week of September and peaking at 313K in the final week of December. The game's revenue also showed an upward trend, with a notable jump to $331K in the last week of December. Weekly active users climbed steadily, reaching 1.7M by the end of December.
Voodoo's Paper.io 2 also saw a rise in downloads, which surged to 284K in the last week of November before settling at 192K by year-end. The game's revenue peaked at over $1K in early December, and active users reached a high of 286K in the same month.
slither.io had fluctuating download numbers, with a notable increase to 72K in the last week of December. Active users for slither.io showed a slight decrease over the quarter, ending with 1.1M in the final week.
Another game by Voodoo, Hole.io, demonstrated growth in downloads, reaching 100K by the end of December. Revenue saw a high of $260K in October, and active users were on the rise, ending at 414K in the last week of the quarter.
Lastly, WormsZone.io - Hungry Snake maintained a steady download rate, with a slight increase to 58K in the last week of December. Revenue for the game showed a mid-quarter dip but recovered to $265K by the end of December. Active users peaked at over 1M in the last week of October.
For more insights and detailed analytics on the performance of mobile apps and games, Sensor Tower remains an invaluable resource for industry trends and data analysis.