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Call of Duty®: Mobile saw impressive revenue growth, ending the quarter with a peak of approximately $5.6M in the week of December 25. Downloads experienced a notable increase, culminating at around 361K in the same week. Weekly active users also showed a positive trend, rising from 3.9M at the start of the quarter to 4.8M by the end.
Top War: Battle Game experienced fluctuations in revenue, peaking at nearly $1.7M at the beginning of the quarter and closing at about $1.1M in the final week. Downloads were somewhat volatile, with a significant spike to 67K in the week of November 20, before settling at around 46K by December 25. Weekly active users remained relatively stable, hovering around 30K throughout the quarter.
Warpath: Ace Shooter displayed a steady revenue increase, reaching approximately $519K by the end of December. Downloads also showed an upward trend, peaking at about 46K in the last week. Active user numbers followed a similar pattern, increasing from 158K to 181K over the quarter.
Conflict of Nations: WW3 reported consistent revenue growth, concluding the quarter at around $417K in the week of December 25. Downloads saw notable peaks, particularly in the last week, reaching 56K. Active users grew steadily from 52K to nearly 78K by the end.
Gunship Battle Total Warfare experienced modest revenue growth, peaking at around $171K in mid-November and ending the quarter at about $157K. Downloads were relatively stable, with a slight peak at 6.7K in November. Weekly active users fluctuated, closing the quarter at approximately 8.4K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.