We’ve acquired Playliner!
In the fourth quarter of 2023, the MMORPG category in Australia saw varying performances from its top applications on the unified platform. Here's a brief overview of how each app fared during this period.
Diablo Immortal, published by Blizzard Entertainment, Inc., experienced a decrease in downloads over the quarter, starting at 1.3K and ending at 930. The game's revenue peaked in the week of December 18th at $55K and saw a moderate drop to $36K by the end of December. Weekly active users followed a similar downward trend from 19.8K to 16K.
For MU: Dragon Havoc, which was released in mid-October by HongKong Miracle Network Limited, the revenue showed an initial spike, reaching $18K in early November before stabilizing around $17K toward the quarter's end. Downloads declined from 531 in late September to 299 in late December, and active users decreased from 457 to 214 over the same period.
Wemade Co., Ltd.'s MIR4 had a relatively low download count but a noticeable increase in revenue from $4.5K to $17K by the end of December. Active users saw a gradual increase from 536 to 686 weekly.
Ark Games' The Legend of Neverland showed a more stable revenue pattern, ranging from $8.4K to $12K, with a peak of $12.4K in late October. Downloads fluctuated mildly around the 600s, and active users showed a slight upward trend from 2.6K to 2.4K.
Lastly, RuneScape from Jagex saw its revenue experience significant fluctuations, with a high of $17.6K in mid-October before settling to $11.9K at the end of December. Downloads saw a moderate increase from 297 to 372, and active users ended slightly lower at 2.2K compared to the starting 2.3K.
For more detailed insights and data, Sensor Tower's platform provides an in-depth look at the performance metrics of these popular MMORPGs.