2026 State of Mobile is Live!

In Q4 2023, the top five snake games in Europe showed varied performance across downloads, revenue, and weekly active users. Here’s a detailed look at how each app fared:
The game experienced a significant increase in downloads, starting the quarter at approximately 187K and peaking at around 483K by the end of December. Revenue showed a steady upward trend, growing from $1.5K in late September to about $2.5K at the end of December. Weekly active users also saw a consistent rise, climbing from around 2.9M to nearly 3.6M throughout the quarter.
Downloads for this game saw a sharp increase, growing from about 54K in late September to over 302K by the end of December. Revenue followed a similar upward trajectory, starting at $812 and reaching approximately $2.8K. Weekly active users increased significantly, rising from around 126K to over 686K.
The game maintained a steady download rate, starting at around 98K and peaking at approximately 144K in the final week of December. Revenue remained relatively stable, fluctuating between $135 and $238 throughout the quarter. Weekly active users saw a slight increase, starting at about 886K and reaching around 1.05M by the end of the quarter.
Downloads showed a notable increase, starting at around 79K and peaking at approximately 192K by late October, then stabilizing around 121K. Revenue fluctuated, peaking at about $2.5K in mid-December. Weekly active users saw a rise from approximately 940K to over 1.1M by the end of December.
Downloads for this game varied, starting at around 168K and peaking at approximately 145K by the end of December. Revenue remained minimal, with no significant peaks. Weekly active users saw fluctuations, starting at about 1.37M and ending the quarter at approximately 1.27M.
For more detailed insights and data, visit Sensor Tower.