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In Q1 2024, boat games on the Android platform in the United States exhibited diverse trends in downloads, revenue, and active users. Here’s an overview of the top 5 boat games based on data from Sensor Tower.
My Cruise from Focus apps showed strong growth in weekly revenue, peaking at approximately $5.7K in the final week of March. Weekly downloads saw a significant spike, reaching about 15.7K in the week of February 26. Active users steadily increased, starting from 18.0K in early January and rising to 68.8K by the end of March.
Submarine Jump! by Kwalee Ltd experienced fluctuating weekly downloads, with a notable peak at around 10.7K in the last week of March. Active users saw a decline early in the quarter but rebounded to approximately 19.5K by the end of the period. Revenue was minimal, with very few weeks showing any earnings.
Battle of Warships: Online from MobileGDC maintained a relatively stable performance. Weekly revenue peaked at $1.9K in the first week of January. Downloads were consistent, with minor fluctuations, peaking at about 3.6K in mid-January. Active users remained steady, hovering around 9.1K to 10.0K throughout the quarter.
Ship Simulator: Boat Game by Azur Interactive Games Limited showed a mixed performance. While downloads saw a peak of around 6.0K in mid-March, revenue was minimal, with only a few weeks showing earnings. Active users demonstrated a gradual increase, reaching approximately 54.2K by the end of March.
Flippy Race from Ketchapp had a steady performance in terms of downloads, peaking at about 3.0K in early March. Revenue remained low, with minor fluctuations throughout the quarter. Active users showed a slight decline, starting from 16.1K in early January and decreasing to 13.2K by the end of March.
For more detailed insights and data, visit Sensor Tower.