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In the first quarter of 2024, the top 5 Gacha games on the Android platform in the United Kingdom exhibited notable performance trends in terms of downloads, revenue, and active users. Here's a detailed look at each game's metrics:
Weekly Revenue: This game saw a significant increase in weekly revenue, starting at around $52K in early January and peaking at approximately $244K in the last week of March.
Weekly Downloads: Downloads fluctuated, with a high of 40.7K in mid-January and a decline to about 7.5K by the end of March.
Weekly Active Users: The active user base grew steadily, reaching a peak of over 100K by late February and stabilizing around 93K towards the end of the quarter.
Weekly Revenue: Revenue showed moderate fluctuations, starting at $40K in January and ending at roughly $42K in late March, with a peak of nearly $49K in mid-February.
Weekly Downloads: Downloads varied, peaking at 15.6K in mid-January and dropping to around 10K in mid-March, before a slight uptick to 11.3K at the end of the quarter.
Weekly Active Users: The game maintained a stable active user base, averaging around 120K throughout the quarter.
Weekly Revenue: Revenue remained strong, starting at $174K in January and hitting a high of $218K in early March, before ending the quarter at approximately $204K.
Weekly Downloads: Downloads saw a downward trend from 17.9K in early January to about 11.1K by the end of March.
Weekly Active Users: Active users showed a steady increase, starting at 39.1K in January and reaching 36.8K by the end of the quarter.
Weekly Revenue: The game experienced a steady revenue stream, beginning at $24K in early January and peaking at around $33.6K in late March.
Weekly Downloads: Downloads showed variability, with a high of 13.2K in mid-January and a low of 6.7K by the end of March.
Weekly Active Users: Active users increased from 16.9K in early January to a peak of 21.3K in mid-February, before tapering off to around 16.2K by the end of March.
Weekly Revenue: Revenue for this game started at $14K in early January, peaking at $21.1K in late January, and ending the quarter at around $8.3K.
Weekly Downloads: Downloads peaked at 21.8K in mid-January but declined significantly to around 637 by the end of March.
Weekly Active Users: The active user base saw a peak of 33.8K in mid-January, with a gradual decline to approximately 11.9K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.