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During the first quarter of 2024, the Gacha game market in Slovenia saw interesting trends across the top 5 Android games. Below, we take a closer look at the performance of these games, including their weekly downloads, revenue, and active users.
Sea of Conquest: Pirate War by FunPlus International AG showed significant growth in weekly revenue, peaking at approximately $1.1K in early February. Weekly downloads for this game peaked at 1.4K in mid-January, while weekly active users started at 839 and saw a gradual decline to 396 by the end of March.
Titan War from Glacier entertainment had a notable peak in weekly revenue at around $583 in mid-February. Weekly downloads started strong at 1.5K at the beginning of January but declined to 65 by the end of March. The game also saw a decrease in weekly active users from 1.8K to 243 during the quarter.
8 Ball Pool, published by Miniclip.com, maintained a consistent performance with weekly revenue peaking at approximately $463 in early January. Weekly downloads showed a peak of 548 in mid-January. The game enjoyed a stable user base with weekly active users hovering around 5.1K to 5.6K throughout the quarter.
Whiteout Survival by Century Games Pte. Ltd. saw its highest weekly revenue of approximately $2.6K in late January. Weekly downloads peaked at 436 in mid-February, and weekly active users remained relatively stable, ranging from 1.1K to 1.4K during the quarter.
Viking Rise: Valhalla from IGG.COM experienced modest weekly revenue, peaking at around $173 in mid-February. Weekly downloads peaked at 432 during the first week of January, and weekly active users remained stable, fluctuating between 870 and 1K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.