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In Q1 2024, the golf gaming category on Android in France saw varied performances among the top titles, as reported by Sensor Tower. Let's delve into the numbers for the first quarter.
Golf Battle by Miniclip.com experienced fluctuating revenue, peaking at $4.3K during the last week of February. Downloads saw a high of 4.9K in late January, while weekly active users peaked at 113K in the first week of January before trending downwards to 81K by the end of March.
Published by ELECTRONIC ARTS, Golf Clash showed its highest revenue in mid-February at $14.8K and maintained a steady stream of weekly active users, starting the quarter at 13.4K and dipping to 9.4K by March end. Downloads began at 7.8K and saw a gradual decline, ending the quarter at just under 1K.
Zynga's Golf Rival - Multiplayer Game saw its revenue grow towards the end of the quarter, reaching $7.2K in the last recorded week. Downloads peaked at 3.6K in the first week of January, while weekly active users increased from 23.7K to 20.8K during the quarter.
Another Miniclip.com title, Ultimate Golf!, had its revenue fluctuate, with a notable peak of $1.7K in early March. The game's downloads spiked at 3.5K in late January, and weekly active users saw their highest point at 11.1K in the same period.
WGT Golf, by publisher WGT, maintained a steady revenue with a slight peak of $620 in late February. The app's downloads reached a high of 618 in mid-February, and weekly active users showed a modest increase from 1.9K to 1.8K over the quarter.
For more detailed insights and analysis, Sensor Tower's comprehensive data offers a deeper dive into the mobile app market trends and performances.