2026 State of Mobile is Live!

The first quarter of 2024 has seen interesting trends in the performance of the top 5 hypercasual games on Android in Israel. Below, we delve into weekly downloads, revenue, and active user numbers for these popular games. Data comes from Sensor Tower, where more detailed insights are available.
Fruit Drop Master From Metagame.Ltd, this game showed a varied performance. Weekly revenue peaked around mid-January at approximately $20, and then fluctuated, ending March with $8. Downloads saw a peak of 17.9K in early January, dropping to around 3.8K by early March, before rebounding to 10.6K in the last week of March. Active users increased from 31.1K in early January to a high of 72.1K in late January, then saw a slight decline, finishing March with 71.2K.
Block Blast! Published by Hungry Studio, this game had no revenue throughout the quarter. Downloads peaked at 12.8K in early February but declined to 5.7K by the end of March. Active users showed a slight increase from 57.3K at the start of January to 62.1K at the end of the month, with minor fluctuations thereafter, ending the quarter at 55.5K.
Build A Queen Supersonic Studios LTD's game had minimal revenue, peaking at $10 in early February. Downloads surged to 14.6K in early February before stabilizing around 8.4K by the end of March. Active users grew from 39.5K at the start of January to 61.8K by mid-February, finishing the quarter at 59.5K.
Hypermarket 3D Simulator Sunday.gg's game saw negligible revenue, peaking at $4 in late January. Downloads saw a peak of 9.9K in mid-January, then fluctuated, ending March with around 5.9K. Active users increased from 7.2K in early January to a high of 20.4K in mid-March, ending the quarter at 20.3K.
QS Monkey Land: King of Fruits From Q-SSUM STUDIO, this game showed a consistent performance with revenue peaking at $14 in late January. Downloads saw a significant drop from 15.4K in early January to just 676 by the end of March. Active users remained relatively stable, starting at 48K in early January and ending the quarter at 39.6K.
These performance trends provide valuable insights into the hypercasual gaming market in Israel for Q1 2024. For more detailed data and analysis, visit Sensor Tower.