2025 State of Mobile is Live!
As we delve into the first quarter of 2024, the European Android market for soccer games has shown some interesting trends. Sensor Tower provides us with a comprehensive look at how five key players in this category have performed.
EA SPORTS FC™ Mobile Soccer by ELECTRONIC ARTS saw a peak in revenue reaching $600K and then a gradual decline to around $330K by the end of the quarter. Downloads started strong at around 248K and experienced fluctuations, eventually rising to approximately 238K. Weekly active users began at 13M, peaked at 14M, but then decreased to just over 10M.
The strategy-focused Top Eleven Be a Soccer Manager from Nordeus displayed revenues starting at $466K, dipping mid-quarter to $298K, and then recovering to $434K. Downloads saw a high of 85K in mid-January, but later stabilized to just over 51K. The game's weekly active users showed a slight decrease from 651K to 528K over the quarter.
KONAMI's eFootball™ 2024 showed a revenue trend beginning at $176K, with a dip in late February, and climbing back up to $154K. Download numbers started at 112K, decreasing to 91K, and then saw a slight increase towards the end of the quarter. Weekly active users started strong at 7.8M but saw a decrease, finishing at around 7.2M.
Football Rivals: Online Soccer by Green Horse Games experienced its highest revenue at $183K in mid-January, followed by a decline to $113K. The game saw modest download numbers peaking at around 17K and declining to 3K. Weekly active users started at 334K and ended the quarter at 251K.
Lastly, OSM 23/24 - Soccer Game from Gamebasics BV showed consistent revenue growth from $55K to around $63K. Downloads hit a high of 68K in mid-February but later dropped to 39K. Weekly active users peaked at just over 1M before ending the quarter at 847K.
For more in-depth insights and detailed analytics, readers can visit Sensor Tower. The data reflects the dynamic nature of the mobile gaming industry and the fluctuating interests of the gaming community.