We’ve acquired Video Game Insights (VGI)!
The first quarter of 2024 saw interesting trends in the performance of the top 5 fidget toy games on iOS in Lebanon. Here’s a detailed look at their weekly downloads, revenue, and active user trends, based on data from Sensor Tower.
Antistress - Relaxing games had a relatively stable quarter in terms of weekly active users, starting at 159 and ending at 172. Weekly downloads fluctuated, peaking at 55 in the last week of March. However, the game did not generate any revenue during this period.
Fidget Toys 3D showed a varied download pattern, starting strong with 30 downloads in the first week of January but dipping to just 1 in late February before bouncing back to 18 by the end of March. Active users saw a slight decline from 154 to 131 over the quarter.
Automatoys experienced a notable drop in weekly downloads after an initial peak of 71 in early January, dropping to just 1 in mid-March before recovering slightly to 19. The game saw consistent active user numbers, starting at 181 and ending at 115, with a minor revenue spike of $2 in the second week of January.
Pop Us! had a mixed performance with downloads peaking at 33 in late January but falling to just 3 by the end of March. Active users followed a similar trend, starting at 58 and dropping to 10 by the end of the quarter. The game did not record any revenue during this period.
Fidget Toys Trading: 3D Pop It maintained a relatively consistent download rate, with a slight peak of 22 in the last week of March. Active users started at 94 and dipped to 68. Like some of its peers, this game did not generate any revenue in Q1.
For more detailed insights and data on these and other apps, visit Sensor Tower.