State of AI Apps Report 2025 is Live!
In the first quarter of 2024, golf enthusiasts in Europe have been actively engaging with top golf game apps on iOS. Sensor Tower provides a detailed look into how five leading golf game applications have fared during this period.
Published by Electronic Arts, Golf Clash showed a fluctuating revenue trend with a peak of $220K in mid-February, while downloads peaked at approximately 4.7K in the same month. The game's weekly active users saw a high of nearly 27K in mid-March.
Zynga Inc.'s Golf Rival - Multiplayer Game experienced its highest revenue of $87K at the end of January. Downloads for the game reached a peak of 9.9K in the first week of January, with weekly active users hitting over 70K at the start of the year.
Miniclip.com's Golf Battle saw revenue reaching $35K in mid-February. This game's downloads were strongest at the start of January with more than 21K, while active users were highest at 372K in the same period.
Another entry from Miniclip.com, Ultimate Golf!, showed a revenue peak of $37K in early February. The game's downloads spiked to 9.4K in the same month, with weekly active users reaching a peak of over 52K at the end of January.
WGT's WGT Golf had its revenue high at $20K in the last week of March. The downloads for WGT Golf remained steady with a high of 4.7K in the first week of January, and the game maintained a consistent active user base, peaking at 17.7K in the first week of the year.
These figures present a snapshot of the iOS golf gaming scene in Europe, with more insights available at Sensor Tower. The data reflects the engagement levels and financial performance of these popular titles, highlighting the steady interest in virtual golfing experiences.