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As the first quarter of 2024 wraps up, we've seen some interesting developments in the world of iOS golf games in France. Let's delve into the performance of the top 5 golf games to see how they have fared from January to March.
Golf Clash by Electronic Arts showed a fluctuating revenue trend with a peak of approximately $18K in the week of March 11. Downloads for the game peaked at 509K in the first week of March, while weekly active users reached a high of 2K in the week of March 18.
Zynga's Golf Rival - Multiplayer Game experienced its highest revenue in the last week of January, hitting close to $16K. The game saw a significant drop in downloads to 211K in early March, but it managed to rebound to 790K by the end of the quarter. Weekly active users showed a similar dip and recovery, ending at around 10K.
For Golf Battle by Miniclip.com, the revenue trend was more consistent with a high of $3K in mid-March. Downloads saw a peak of 2.9K in early February, followed by a gradual decrease. The weekly active users remained strong with over 25K in the last week of March.
Ultimate Golf!, another title from Miniclip.com, showed modest revenue figures with a peak at $1.5K in the first week of March. Downloads reached their highest at 1.1K in the last week of January, while active users saw a high of 5.7K in the same period.
Lastly, WGT Golf by WGT had its revenue peak at $1.3K in the last week of January. Downloads remained relatively steady throughout the quarter, with a slight increase to 280K in the first week of March. Weekly active users showed a slight decline, finishing at 925 in the last week.
For more insights and detailed analytics on the performance of mobile applications, Sensor Tower remains the go-to source.