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In the first quarter of 2024, the top 5 slime games on iOS in the United States showcased notable trends in weekly downloads, revenue, and active users. Here's a closer look at each app's performance, based on data from Sensor Tower.
My Talking Slimy: Super Cat 3D by Pixeland LLC saw a steady increase in weekly revenue, peaking at around $3.1K in mid-February before gradually declining to $1.9K by the end of March. Weekly downloads showed a significant rise, reaching over 9K in early February, before tapering off to approximately 3.3K in the final week of March. The app's weekly active users fluctuated, peaking at 31K in late January and hovering around 23.7K by the end of the quarter.
World of Slime Simulator Games from Solid Apps INC maintained a relatively stable weekly revenue, averaging around $1.8K, with a spike to $2.3K in the last week of March. Weekly downloads were consistent, mostly staying just above 1K, with a notable jump to 2.1K in early March. Active users remained steady, with a slight increase to 3K in early March before settling at around 1.9K by the end of the quarter.
Super Slime Simulator by Dramaton LTD experienced a moderate increase in weekly revenue, peaking at $1.5K in the last week of March. Weekly downloads were robust, fluctuating between 20K and 34K, with a consistent pattern throughout the quarter. Active users remained high, starting at 171K and slightly decreasing to 140K by the end of March.
Goo: Slime simulator, ASMR from Exomind LTD showed a gradual increase in weekly revenue, starting at $374 and climbing to $776 by the end of March. Active users saw a steady decline, beginning at 705 and decreasing to 232 by the end of the quarter.
Fluid Simulation by Pavel Dobryakov had inconsistent weekly revenue, peaking at $424 in early February and dropping to $168 by the end of March. Weekly downloads were relatively stable, averaging around 3.4K, with a significant drop to 1.1K in mid-March. Active users peaked at 9K in early March, then declined to approximately 5.6K by the end of the quarter.
For more detailed insights and trends on these top-performing slime games, visit Sensor Tower.