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In Q1 2024, the virtual pet category has shown noteworthy activity in Australia on the iOS platform. Here's an overview of the top 5 apps' performance based on data from Sensor Tower.
My Talking Tom, published by Outfit7 Limited, has maintained a steady flow of downloads, peaking at 2.2M in early January and stabilizing around 1.5M towards March. Weekly active users started strong at 25K and saw a slight decline to 22K by the end of the quarter. Revenue trends fluctuated, with a notable spike to $180K in mid-January and a dip to $26K by the end of March.
The non-revenue-generating Applaydu family games observed a consistent download rate, starting at 1.4M and catapulting to 3.2M in the final week of March. Weekly active users showed a similar pattern, beginning at 6.7K and jumping to 8K in the last week.
Pengu - Raise Virtual Pets from SLAY GmbH, after a quiet start with only a few downloads, surged to 4.2M in mid-March before settling at 2.9M. Active users mirrored this trend, with a significant rise from under 1K to over 7.7K, indicating growing popularity.
Outfit7 Limited's My Talking Tom 2 experienced a consistent download count, hovering around 1.6M at the start and closing the quarter at 1.2M. Active users remained high with 70K at the outset, progressively declining to 62K. Revenue showed a gradual decrease from $288K to $109K over the quarter.
Lastly, My Talking Angela 2, also by Outfit7 Limited, saw downloads begin at 1.4M, decreasing to 1.2M by March end. Active users showed a slight drop from 13.5K to 11.8K. Revenue varied, with a high of $905K in early January and ending at $290K.
For more insights into the virtual pet app market, Sensor Tower provides in-depth data and analysis.