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In the first quarter of 2024, the top 5 boxing games in Australia showcased varied performance metrics across downloads, revenue, and active users. Data provided by Sensor Tower offers insights into these trends.
MMA Manager 2: Ultimate Fight from Prey Studios experienced significant fluctuations in its weekly downloads and revenue. Downloads peaked at approximately 2.3K in the week of January 22, while weekly revenue saw a high of around $1.6K in the week of February 12. Active users also surged, reaching nearly 2.7K during the week of February 26.
Boxing Star: Real Boxing Fight by THUMBAGE showed consistent performance with notable peaks. Weekly downloads hit a high of about 1.1K in the week of February 26. Revenue peaked at $941 in the week of January 8, and active users reached a maximum of approximately 2.5K in the same week.
WWE Mayhem from Reliance Games had a more stable performance. Weekly downloads remained relatively low but steady, with a peak of 746 in the first week of January. Revenue peaked at $942 in the same week. Active users hovered around 1.4K initially and then showed a slight decline, stabilizing around 940 by the end of March.
Real Boxing 2 by Vivid Games S.A. demonstrated strong engagement metrics. Weekly downloads consistently stayed above 900, peaking at 1.2K in the week of March 18. Revenue also showed a steady trend, peaking at $734 in the week of February 26. Active users remained robust, with a peak of around 6K in the same week.
Lastly, Burrito Bison: Launcha Libre from Kongregate maintained a consistent performance. Weekly downloads peaked at 542 in the last week of March. Revenue saw a high of $416 in mid-January. Active users hovered around 2.6K, peaking at 2.7K in the first week of January.
For more detailed insights and data, visit Sensor Tower.