We’ve acquired Video Game Insights (VGI)!
During the first quarter of 2024, character collection games in Norway demonstrated varied performance trends. Here’s a closer look at the top five apps:
Brawl Stars saw a notable increase in weekly revenue, peaking at approximately $66K in the final week of March. Weekly downloads also showed a consistent upward trend, reaching 9.5K in the same week. The game maintained a steady increase in weekly active users, growing from around 40.3K at the beginning of January to about 55.9K by the end of March.
Last War:Survival exhibited a consistent rise in weekly revenue throughout the quarter, culminating at around $50K in late March. Weekly downloads fluctuated, peaking at approximately 5.6K in the last week of February. The game’s weekly active users also increased, from roughly 7.7K in early January to about 11.8K by the end of March.
We Are Warriors! showed a steady growth in weekly revenue, reaching around $4.4K in late February. Weekly downloads were highest in the week of January 22, with around 5.6K downloads. The game’s weekly active users saw a significant peak of around 10K in mid-February before stabilizing at approximately 6.8K by the end of March.
Whiteout Survival experienced a gradual increase in weekly revenue, peaking at approximately $68K in the final week of March. Weekly downloads remained relatively stable, with a peak of about 4.4K in the first week of January. The game’s weekly active users also showed a steady trend, starting at around 15.7K in early January and reaching about 15.6K by the end of March.
MONOPOLY GO! had fluctuating weekly revenue, with a peak of around $55K in mid-March. Weekly downloads showed a downward trend, with the highest number being approximately 4.6K in the first week of January. The game’s weekly active users decreased slightly from about 16.2K in early January to around 11.8K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.