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AI Insights · Timothy · April 2024

Top 5 Fidget Toys Games in the US, Q1 2024

Discover the performance of the top 5 fidget toys games in the US for Q1 2024, featuring trends in weekly downloads, revenue, and active users.

Top 5 Fidget Toys Games in the US, Q1 2024

In Q1 2024, the top 5 fidget toys games in the United States showed varied performance in terms of downloads, revenue, and active users. Here's a detailed look at how each app fared during this period.

Antistress - relaxation toys by JindoBlu saw a notable performance. Weekly downloads fluctuated, peaking at around 44K in early January and maintaining an average of around 32K to 36K for the rest of the quarter. The app’s weekly revenue experienced some ups and downs, reaching a high of approximately $399 in late February. Weekly active users declined from 89.7K at the start of January to around 72.9K by the end of March.

Antistress - Relaxing games from Content Arcade Games showed steady growth in weekly downloads, starting at about 2.5K in early January and rising to over 3.1K towards the end of March. Revenue trends were more sporadic, with the highest weekly revenue reaching $145 in early January. Active users increased from 5K at the beginning of the quarter to approximately 5.8K by the quarter's end.

Antistress relaxing toy game by XGAME STUDIO had a strong start with weekly downloads peaking at around 28.9K in early January. However, there was a significant drop towards the end of March, with downloads falling to about 5.2K. Revenue remained low but relatively stable, with the highest weekly revenue being around $66 in mid-February. Active users also saw a decline from 34.1K in early January to 11.4K by the end of March.

Gear Clicker by Rollic Games had a unique trend with its active users starting at 1.78M in early January and decreasing to about 1.46M by the end of March. Revenue data was sparse, with the highest weekly revenue being $246 in mid-January. Downloads were minimal, with only 25 downloads recorded in early March.

Automatoys by Idle Friday showed a steady increase in weekly downloads, peaking at about 11.6K in late January. The weekly revenue remained low, with the highest being $31 in early January. Active users saw a slight decline from 89.4K at the beginning of the quarter to around 78.7K by the end of March.

These insights, sourced from Sensor Tower, provide a comprehensive overview of the performance of the top 5 fidget toys games in the US for Q1 2024. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024