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AI Insights · Timothy · April 2024

Q1 2024 Performance of Top Merge Games in the US

Analyzing the performance of the top 5 merge games, Q1 2024 data reveals trends in downloads, revenue, and active users in the US market. Sensor Tower provides detailed insights into these leading casual gaming apps.

Q1 2024 Performance of Top Merge Games in the US

In the first quarter of 2024, the merge game category has seen varied performances across the top applications in the United States. Data from Sensor Tower offers a glimpse into the trends of these engaging games.

Travel Town - Merge Adventure by Magmatic Games Ltd showed a steady increase in revenue, peaking at nearly $1.8M in the last week of March. Downloads started strong at 160K in the first week of January but saw a decline to 106K by mid-March, before rising again to 146K. Weekly active users reflected a rising trend, from 385K to 489K in the same period.

Gossip Harbor®: Merge & Story from Microfun Limited also experienced growth in revenue, starting the quarter at about $814K and reaching over $1.25M by the end of March. Downloads saw a peak of around 81K in early February and gradually decreased to about 50K by the end of March. The game's weekly active users increased consistently, from approximately 337K to 470K.

Travel Town - Merge Adventure by Magmatic Games Ltd showed a steady increase in revenue, peaking at nearly $1.8M in the last week of March. Downloads started strong at 160K in the first week of January but saw a decline to 106K by mid-March, before rising again to 146K. Weekly active users reflected a rising trend, from 385K to 489K in the same period.

Gossip Harbor®: Merge & Story from Microfun Limited also experienced growth in revenue, starting the quarter at about $814K and reaching over $1.25M by the end of March. Downloads saw a peak of around 81K in early February and gradually decreased to about 50K by the end of March. The game's weekly active users increased consistently, from approximately 337K to 470K.

Merge Dragons! by Gram Games showed a fluctuating revenue pattern with an initial $1.3M in the first week of January and closing the quarter around $1.23M. Downloads dipped from 56K to 38K throughout the quarter. The game's weekly active users started at 563K but experienced a slight drop, ending at 533K.

Merge Mansion from Metacore Games Oy reported revenues beginning at $1.1M in January, with a mid-quarter dip and a recovery to close at around $967K. Downloads showed a downward trend from 21K to around 14K, while the weekly active users ranged between 387K and 371K.

Lastly, Merge Gardens by Futureplay started the quarter with revenue of $424K and ended slightly higher at $508K. Downloads were highest at the start of the quarter with 67K and declined to 45K. The active user base remained relatively stable, starting at 159K and ending at 177K.

For more detailed insights and data on these and other mobile applications, Sensor Tower's platform is the go-to resource for industry trends and analytics.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024