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Sensor Tower's latest data reveals the performance of the top MMORPG applications on the unified platform in France for the first quarter of 2024. Here's a snapshot of the trends for these leading games.
DOFUS Touch: World of Twelve, by Ankama, showed a fluctuating revenue trend, starting at $45K and peaking at $53K in mid-March, before settling around $49K. Downloads for the game saw a significant increase from 3K to 7K, while weekly active users (WAUs) grew steadily from 36K to 43K.
Sandbox Interactive GmbH's Albion Online experienced a dip in revenue from $4.7K to $2.8K, with downloads decreasing from 6K to 2.8K. WAUs also saw a decreasing trend from 11K to 7.5K.
The Legend of Neverland, from Ark Games, showed an initial decline in revenue from $29K to $11K, followed by a rise to $18K, and then a drop to $8.2K. Downloads started at 3.2K, dropped to 1.8K, and rose back to 3.6K, with a final drop to 2.5K. WAUs decreased from 16K to 14K over the quarter.
Diablo Immortal, by Blizzard Entertainment, Inc., saw revenue fluctuate, beginning at $50K, dipping to $25K, and reaching a high of $50K by the end of March. Downloads remained fairly consistent, ranging from 1.1K to 1.7K. WAUs started at 30K, experienced a slight decline, and ended at 26K.
Lastly, Evil Lands: MMO RPG by Rage Quit Games showed varied revenue numbers, from $1.6K to a peak of $3K, and a drop to $1.1K. Downloads peaked at 3.1K before dropping to 741, while WAUs saw a high of 4.4K before ending at 1.4K.
For more detailed insights, visit Sensor Tower.