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In Q1 2024, the top 5 Otome games in the United States saw varying trends in downloads, revenue, and active users. Here's a detailed look at their performance:
Love and Deepspace from INFOLD PTE. LTD. had a notable launch with a peak weekly revenue of around $766K in early February. Weekly downloads started high at 201K in mid-January but steadily declined to about 12K by the end of March. Active users saw an initial rise to 274K by the end of January, followed by a gradual decrease to 119K by the end of the quarter.
Obey Me! NB from NTT Solmare showed consistent performance with weekly revenue peaking at approximately $35K in mid-March. Downloads were relatively stable, starting at 5.1K in early January and ending at 3.4K. Active users demonstrated a fluctuating trend, peaking at 31.6K in mid-March before settling at 30.8K by the end of the quarter.
Ikemen Vampire Otome Game by CYBIRD Co., Ltd. maintained steady weekly revenue, averaging around $7K. Downloads fluctuated, peaking at 4.5K in mid-February, while active users steadily increased from 7.7K in early January to 10.8K by the end of March.
Obey Me! - Anime Otome Sim -, also from NTT Solmare, saw weekly revenue ranging between $11K and $20K. Downloads were consistent, averaging around 3K per week. Active users remained relatively stable, starting at 43.7K in early January and ending at 36.8K by the end of March.
IkemenSengoku Otome Anime Game by CYBIRD Co., Ltd. experienced peak weekly revenue of approximately $16K in late February. Downloads showed a peak of 3.7K in mid-February, while active users increased steadily from 3.6K in early January to 7.7K by the end of March.
These insights, sourced from Sensor Tower, provide a comprehensive view of the performance of top Otome games in the US for Q1 2024. For more detailed analytics and trends, visit Sensor Tower.