2026 State of Mobile is Live!

EA SPORTS FC™ Mobile Soccer by Electronic Arts showed significant activity with downloads starting at 368K in the first week of January and peaking at 361K towards the end of the month. Weekly active users fluctuated, starting at 17M and reaching a high of 18M in late January. Revenue trends saw an increase from $743K in the first week to a peak of $1.5M in early February.
Top Eleven Be a Soccer Manager, developed by Nordeus, maintained a steady download rate, kicking off at 108K and climbing to 96K in the second week. The weekly active users remained robust, starting at 896K and seeing a slight rise to 839K by the end of January. Revenue trends showed variability with an initial $805K, a dip to $511K mid-quarter, and a recovery to around $790K by the end of March.
KONAMI's eFootball™ 2024 started the quarter with 157K downloads and saw a consistent trend, with a peak at 166K in late January. The game's weekly active users began at 9.1M, with a high of 9.7M mid-quarter. Revenue saw a rise from $353K in the first week to $389K in early March.
Football Rivals: Soccer Game from Green Horse Games Srl opened with 20K downloads and witnessed a slight decrease over the quarter. Weekly active users started at 346K and experienced a peak of 356K in the third week of February. Revenue trends showed an initial $226K, with fluctuations and a settling at around $151K by March's end.
Online Soccer Manager (OSM) by Gamebasics BV had a download count beginning at 50K and reaching a high of 84K in mid-February. The active user base was strong, starting at 1.2M and peaking at 1.4M in mid-February. Revenue for OSM was consistent, starting at around $120K and slightly increasing to $151K in the third week of March.
For more insights on the performance and trends of these top soccer games, head over to Sensor Tower, where detailed data and analytics on the mobile app industry are readily available.