State of AI Apps Report 2025 is Live!
In the first quarter of 2024, Stickman games have shown varied performance in Qatar across both iOS and Android platforms. Here's a closer look at the top 5 Stickman games and their metrics.
Stick War: Legacy from Max Games Studios saw a notable increase in weekly revenue, peaking at around $256 by the end of March. Weekly downloads fluctuated, starting from 242 in early January and closing the quarter at 196. The game maintained a consistent weekly active user base, starting at 503 and ending at 421.
Stickman Legends Offline Games by Zitga experienced sporadic revenue with a significant peak of $147 in the second week of January. Weekly downloads remained relatively low, with a slight increase towards the end of the quarter, reaching 22. Active users were stable, beginning at 511 in January and slightly decreasing to 479 by the end of March.
Stickman Soccer 2018 from Djinnworks GmbH showed a gradual increase in weekly revenue, hitting $40 in the last week of March. Downloads followed a similar upward trend, starting at 14 and climbing to 31 by the end of the quarter. The game’s active users also increased, from 43 in early January to 63 by the end of March.
Stickman Hook by MADBOX experienced significant growth in both revenue and downloads. Weekly revenue peaked at $57 in the final week of March, while downloads surged from 210 at the beginning of January to 408 by the end of the quarter. Active users saw a remarkable increase, starting from 849 and reaching 1094 by the end of March.
Hero of Archery: Idle Game from 凯 包 showed moderate growth in revenue, peaking at $24 in late March. Downloads were more variable, peaking at 119 in early January and ending at 41. Active users saw a decline throughout the quarter, starting at 171 and ending at 74.
These insights are derived from Sensor Tower data. For a more detailed analysis, visit Sensor Tower.