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In the first quarter of 2024, the top 5 superhero games on a unified platform in Europe showcased varied performance metrics across downloads, revenue, and active users. Here’s a detailed look at their quarterly trends:
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. experienced notable peaks and troughs in its weekly revenue. The highest revenue was around $1M in the week of February 19, while the lowest was approximately $115K in mid-March. Downloads fluctuated, peaking at about 51K during the same week of high revenue. Active users saw a high of approximately 505K, also in the week of February 19, before dipping to around 400K by the end of March.
Marvel Contest of Champions from Kabam Games, Inc. had a steady revenue stream, with a peak of about $562K in the first week of January. Downloads were consistent, reaching a high of approximately 48K in mid-February. Active users remained stable, hovering around 204K in early January before slightly decreasing to about 179K by the end of the quarter.
MARVEL Strike Force: Squad RPG by Scopely, Inc. showed steady weekly revenue, with peaks around $204K in the first week of January. Downloads hit a high of about 66K in mid-January, while active users peaked at approximately 132K in the same period before settling around 95K by late March.
X-HERO from BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED had modest weekly revenue, peaking at around $75K in early January. Downloads were minimal, with the highest being about 7K in late January. Active users remained relatively steady, starting at about 252K in early January and slightly decreasing to around 210K by late March.
MARVEL Future Fight by Netmarble Corporation showed consistent revenue, peaking at about $70K in the first week of January. Downloads surged to approximately 60K in late January. Active users saw an increase towards the end of January, reaching around 279K, before stabilizing at about 228K by the end of the quarter.
This data, sourced from Sensor Tower, provides an insightful snapshot into the performance of these popular superhero games in Europe for Q1 2024. For more detailed insights, visit Sensor Tower’s platform.