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In the first quarter of 2024, the top 5 waifu games in Austria showed varied performance across metrics such as weekly downloads, revenue, and active users. Here’s a detailed breakdown of their trends:
LYSSA: Goddess of Rage from Panoramik Games experienced a significant rise in weekly revenue, starting from approximately $369 in early January and peaking at around $2.4K by the end of March. Weekly downloads saw a notable increase mid-quarter, climbing from 47 in mid-January to 294 by mid-March. The game also saw a steady increment in weekly active users, reaching 393 by the end of March.
OUTERPLANE - Strategy Anime by Smilegate Holdings, Inc. had fluctuating weekly revenue, starting at $444 in early January and ending at $234 by the end of March. Weekly downloads, however, saw a sharp decline from 907 in the first week of January to just 9 by the final week of March. The number of weekly active users also decreased significantly, from 612 at the start to 98 by the end of the quarter.
GODDESS OF VICTORY: NIKKE from Level Infinite showed a notable trend in weekly revenue, starting at approximately $13.9K in the first week of January and fluctuating to around $3.4K by the end of March. Weekly downloads remained relatively low but saw a slight uptick towards the end of the quarter, reaching 178 by the last week of March. The number of weekly active users remained fairly stable, ending the quarter at 1.4K.
Echocalypse: Scarlet Covenant by YOOZOO (SINGAPORE) PTE. LTD. started strong with weekly revenue of $3.9K in early January but saw a decrease, ending the quarter at around $1.8K. Weekly downloads dropped from 305 in the first week of January to 17 by the end of March. The game’s weekly active users showed a slight decline, ending the quarter at 196.
Honkai Impact 3rd from COGNOSPHERE PTE. LTD. had a mixed performance in terms of weekly revenue, peaking at $2.5K in late February and dropping to $684 by the end of March. Weekly downloads remained relatively stable, with minor fluctuations, ending at 55 by the last week of March. The game’s weekly active users remained consistent throughout the quarter, closing at 412.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, please visit Sensor Tower.