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The second quarter of 2024 saw interesting trends among the top 5 adventure games on the Android platform in Ireland. The data, sourced from Sensor Tower, provides a glimpse into the performance of these popular apps in terms of downloads, revenue, and active users.
Genshin Impact had a fluctuating revenue stream, peaking at $6.9K in the week of April 22 and dipping to $675 in the week of May 27. Downloads showed a significant spike to 357 in the week of April 22, followed by a more stable range around 190-215 for the rest of the quarter. Weekly active users saw a peak of 6K by the end of June, maintaining a steady range between 5.5K to 6.8K throughout the quarter.
Solo Leveling:Arise, launched in early May, started strong with a revenue peak of $5K in the week of May 13. Downloads were highest in the launch week at 3.1K, tapering off to 64 by the end of June. Weekly active users remained relatively steady, starting at 2.9K and ending the quarter at 2.9K.
Wuthering Waves, released in mid-May, saw a peak revenue of $4.4K in the week of June 10. Downloads were highest at launch with 1.5K, then gradually declined to 153 by the end of June. Active users followed a similar trend, peaking at 1.5K in early June and dropping to 1.2K by the end of the quarter.
Fate/Grand Order (English) experienced varied revenue, peaking at $2.2K in the week of May 13. Downloads were minimal, with the highest being 14 in the first week of April. Active users showed slight fluctuations, peaking at 266 in late April and maintaining around 250 towards the end of June.
Fire Emblem Heroes displayed consistent weekly active users, hovering around 400-450 throughout the quarter. Revenue peaked at $1.5K in the week of June 3.
For more detailed insights and data, visit Sensor Tower.