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AI Insights · Timothy · July 2024

Top 5 Adventure Games on Android in Portugal Q2 2024

Discover the performance of the top 5 adventure games on the Android platform in Portugal during Q2 2024, based on data from Sensor Tower.

Top 5 Adventure Games on Android in Portugal Q2 2024

During the second quarter of 2024, the adventure game category on the Android platform in Portugal showcased interesting trends. Here's a closer look at the performance of the top 5 games: Solo Leveling:Arise, Genshin Impact, Summoners War, Wuthering Waves, and The Seven Deadly Sins.

Solo Leveling:Arise

Released in early May 2024, Solo Leveling:Arise made a significant impact. The game saw an initial surge in downloads, peaking at around 20K in the first week of May. However, downloads gradually declined to just a few hundred by the end of June. Revenue followed a similar trend, starting strong with approximately $14K in the second week but tapering off to around $4.7K by the end of the quarter. Despite the drop in downloads and revenue, the game maintained a stable number of weekly active users, hovering around 21K towards the end of June.

Genshin Impact

Genshin Impact experienced fluctuations in both revenue and downloads throughout the quarter. Revenue peaked at about $9.4K at the end of April, followed by a noticeable dip, then fluctuating around $3K-$4K for most of May and June. Downloads were relatively stable, ranging between 400 and 700 per week. The game maintained a robust active user base, with weekly active users consistently around 20K, peaking at 21K in the last week of June.

Summoners War

Summoners War showed a steady performance in revenue, with weekly earnings ranging between $2K and $3.7K throughout Q2 2024. Downloads remained low, generally under 200 per week, with a slight peak at 186 in early April. The weekly active user count was relatively stable, averaging around 2.7K to 3.7K across the quarter.

Wuthering Waves

Wuthering Waves, launched in mid-May 2024, demonstrated a strong start. The game saw an initial download spike of approximately 6.6K, which decreased to around 900 by the end of June. Revenue peaked at about $6.2K in the last week of May before stabilizing around $2.6K-$5K for the rest of the quarter. Weekly active users followed a similar trend, starting at around 6.1K and stabilizing at approximately 4.7K towards the end of June.

The Seven Deadly Sins

The Seven Deadly Sins exhibited modest performance metrics. Revenue showed a peak at $3.6K in late May but mostly hovered between $400 and $3.2K. Downloads were relatively low, peaking at 216 in late May. The game maintained a stable weekly active user base, averaging around 1.6K to 1.9K throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024