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In Q2 2024, the top 5 Apple Arcade games on the Android platform in the United States demonstrated diverse performance trends across downloads, revenue, and weekly active users. Here’s a closer look at each game’s performance based on Sensor Tower data.
Snake.io - Fun Snake .io Games from Kooapps Games | Fun Arcade and Casual Action Games saw a steady increase in weekly revenue, which peaked at approximately $1.1K in the final week of June. Downloads fluctuated throughout the quarter, with a notable increase to around 55K in mid-June. Weekly active users remained robust, ranging from 455K to 532K, showing a general upward trend towards the end of the quarter.
Fruit Ninja® by Halfbrick Studios experienced consistent revenue, peaking at approximately $975 in late May. Downloads showed variability, with a significant rise to around 27K in the final week of June. Weekly active users maintained a steady course, fluctuating between 109K and 145K, with a peak in the last week of June.
Asphalt 8 - Car Racing Game from Gameloft SE had a mixed quarter with revenue generally declining from about $4.1K at the start to around $3K by the end. Downloads saw a significant spike in late April, reaching nearly 33K, while weekly active users peaked at approximately 78K in early May before stabilizing around 55K to 73K.
Bloons TD 6 by ninja kiwi showed strong revenue performance, peaking at approximately $63K in mid-May. Downloads were quite variable, with a high of around 31K in early May. Weekly active users remained relatively steady, ranging from 58K to 73K, with notable peaks in early May and late June.
Chess - Play and Learn by Chess.com demonstrated consistent revenue, with weekly figures hovering around $76K to $82K. Downloads saw a notable peak of approximately 30K in early June. Weekly active users fluctuated between 697K and 769K, showing a general stability throughout the quarter.
For more detailed insights and data, visit Sensor Tower.